![]() ![]() Like Health Points, the character can recover and earn back their full level of skill points. A character's current SP level is represented by a blue bar. If a character has less than 25 SP at the time, they won't be able to use this skill. For example, the Spirit Wind regenerative spell uses up 25 SP. Particular spells and skills require the character to use up a corresponding amount of skill points during the battle. Skill points are forfeited for a character to cast combat spells or skills. A character's HP level is represented by a green bar. Allocating Advancement Points to a character's HP bar increases the base amount of HP they can have at the start of any battle. The higher a character's base amount of HP, the more damage they can withstand in battle before they fall. For a character to learn a new skill, they must already have a particular amount of SP and Level to reach the skill's prerequisite. These skills can inflict massive damage, bestow positive Status Effects, or otherwise give their team a strong advantage in battle. Character advancements can be made at any time (outside of combat) by visiting the Advancements page in the pause menu.Īdvancement points can be allocated to the following:Īnd can later be used to learn new combat spells or skills. Advancement points can then be allocated to certain skills, depending on which area of the character's combat ability the player wishes to improve. ![]() When the character receives enough XP, they level up and gain at least one advancement point.
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June 2023
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